Wednesday 25 January 2017

No Man's Sky

Since the videogame No Man's Sky was announced I've always been amazed by its art direction, especially about the colour palettes they have used.

This game made me discover the great designer Matthew DiVito, who I'm sure will be a huge influence in my work from now and on.

Grant Duncan, the art director of NMS, gave a great talk at the Game Developers Conference in LA. It's very interesting to see the design decisions in order to make a procedurally generated universe to work with the rules they've set and how other works have inspired them.


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